Thanks for taking the time to browse my portfolio.
Since I was a teenager, I was making video games. It’s what I do, and it’s what I’m good at. This portfolio showcases my work, both professional and personal.
My skill set encompasses an expansive range of working in programming and scripting languages, data management, writing and pitching designs, and implementation in both proprietary and commercial engines. I back myself to pick up anything technical, and have launched small and large features into live games. I have worked in pre-production to post-launch environments, from small mobile games at an independent studio to working on a globally recognized IP at a AAA studio.
I am a team leader. I have guided QA testers and associate designers in understanding design principles and best practices. Having been responsible for feature development meant working with and understanding multidisciplinary teams. I frequently contribute to improving pipelines and processes.
Feel free to reach out if anything here catches your eye or if you’ve got any questions; my e-mail is above. Again, thanks for viewing my portfolio.
–Matt